TicTacToe GUI Server Start
TicTacToe GUI Client (Player)
TicTacToe GUI Game
TicTacToe CLI Client (Player)
TicTacToe CLI Game
Java Sockets Swing
Java
May 2024
ENSTTIC

Multiplayer TicTacToe Game

The server pairs two clients and manages game state. Clients connect over TCP sockets and exchange moves. The GUI version uses Java Swing for an interactive experience.

Building a multiplayer Tic Tac Toe game over a network requires handling real-time communication, synchronizing game states between multiple clients, and ensuring smooth user interaction. Key challenges included designing a robust client-server architecture, managing socket connections, and preventing conflicts when multiple players make moves simultaneously.

A Java-based client-server model was implemented using sockets. The server manages game logic and player turns, while clients connect to the server to send and receive updates. Both GUI and terminal interfaces were supported, allowing real-time multiplayer gameplay. Proper synchronization and error handling were added to ensure consistent game state and a smooth user experience.

Key Technical Features

  • Java sockets for networking
  • Multiplayer game logic with validated turns
  • Swing GUI for intuitive gameplay
  • Terminal client for classic interface